The Savage Soul®

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Latest Posts:

  • Errata: Acrobatic Stike
    There is an error in the description of “Acrobatic Strike” under “SK: Acrobat” in Appendix A8. Corrected language has been posted to the Errata.
  • NPC vs. NPC Quick Kill System
    Bonus rules for an NPC vs. NPC Quick Kill System have been posted to “Generators & More.” This system is meant for battles in which fairly generic NPCs are fighting one another, either with or without accompanying PCs and/or less-generic NPCs. When resolving the attack of one generic NPC against another, the GM need only […]
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The Game

One hundred and fifty years after a mysterious virus and nuclear destruction ravaged the Earth, a new world has risen from the ashes.  It is a world of men and monsters, of science and magic, of incredible wonders and sudden, violent death.  Welcome to the world of The Savage Soul™.

Prepare to experience a role-playing game like no other.  Set in a rich world that incorporates virtually every genre (fantasy, science fiction, horror, espionage, etc.), The Savage Soul™ provides limitless possibilities for adventure.  Moreover, with a tactical and deadly combat system inspired by action movies and tabletop wargames, The Savage Soul™ will keep each player on the edge of his or her seat.

Play-tested for more than forty years, The Savage Soul™ rules cover almost every imaginable situation, including initiating encounters, combat actions and reactions, firearms, explosives, magic, crafting, animal training, persuasion, haggling, vehicle combat, and the effects of injury, fatigue, encumbrance, disease, and much more.

In The Savage Soul™, players can face thugs, zombies, monsters, robots, demons, magical constructs, and seductive beauties, all in the course of a single adventure, limited only by the imagination and desires of the Game Master.  The Savage Soul™ is an addictive experience that sets a new standard for modern RPGs.

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